stateBroadcastSecs

@get:JvmName(name = "getStateBroadcastSecs")
@set:JvmName(name = "setStateBroadcastSecs")
var stateBroadcastSecs: Int
Interval in seconds of how often we should send a message to the mesh
with the current state regardless of trigger events When set to 0, only
trigger events will be broadcasted Works as a sort of status heartbeat
for peace of mind

uint32 state_broadcast_secs = 3;